Name | Cast | Range | Save | SR | Duration | Description |
---|---|---|---|---|---|---|
Alarm Abjuration | V, S, F/DF std | close | none | no | 2 hrs/lvl | Wards an area for 2 hours/level. |
Animate Rope Transmutation | V, S std | medium | none | no | 1 rnd/lvl | Makes a rope move at your command. |
Burning Hands Evocation | V, S std | 15 ft. | Ref half | yes | instantaneous | 1d4/level fire damage (max 5d4). |
Cause Fear Necromancy | V, S std | close | Will part | yes | 1d4 rnds or 1 round; see text | A creature of 5 HD or less flees for 1d4 rounds. |
Charm Person Enchantment | V, S std | close | Will neg | yes | 1 hour/lvl | Makes one person your friend. |
Chill Touch Necromancy | V, S std | touch | Fort part or Will neg; see text | yes | instantaneous | One touch/level deals 1d6 damage and possibly 1 Str damage. |
Color Spray Illusion | V, S, M std | 15 ft. | Will neg | yes | instantaneous; see text | Knocks unconscious, blinds, and/or stuns weak creatures. |
Comprehend Languages Divination | V, S, M/DF std | personal | 10 min/lvl | You understand all languages. | ||
Detect Secret Doors Divination | V, S std | 60 ft. | none | no | concentration, up to 1 min/lvl | Reveals hidden doors within 60 ft. |
Detect Undead Divination | V, S, M/DF std | 60 ft. | none | no | concentration, up to 1 min/ lvl | Reveals undead within 60 ft. |
Disguise Self Illusion | V, S std | personal | 10 min/lvl | Changes your appearance. | ||
Endure Elements Abjuration | V, S std | touch | Will neg (harmless) | yes (harmless) | 24 hrs | Exist comfortably in hot or cold regions. |
Enlarge Person Transmutation | V, S, M 1 round | close | Fort neg | yes | 1 min/lvl (D) | Humanoid creature doubles in size. |
Erase Transmutation | V, S std | close | see text | no | instantaneous | Mundane or magical writing vanishes. |
Expeditious Retreat Transmutation | V, S std | personal | 1 min/lvl (D) | Your base land speed increases by 30 ft. | ||
Feather Fall Transmutation | V 1 immediate action | close | Will neg (harmless) or Will negates (object) | yes (object) | until landing or 1 rnd/lvl | Objects or creatures fall slowly. |
Floating Disk Evocation | V, S, M std | close | none | no | 1 hour/lvl | Creates 3-ft.-diameter horizontal disk that holds 100 lbs./level. |
Grease Conjuration | V, S, M std | close | see text | no | 1 min/lvl (D) | Makes 10-ft. square or one object slippery. |
Hold Portal Abjuration | V std | medium | none | no | 1 min/lvl (D) | Holds door shut. |
Hypnotism Enchantment | V, S 1 round | close | Will neg | yes | 2d4 rnds | Fascinates 2d4 HD of creatures. |
Identify Divination | V, S, M std | 60 ft. | none | no | 3 rnds/lvl | Gives +10 bonus to identify magic items. |
Jump Transmutation | V, S, M std | touch | Will neg (harmless) | yes | 1 min/lvl | Subject gets bonus on Acrobatics checks. |
Mage Armor Conjuration | V, S, F std | touch | Will neg (harmless) | no | 1 hour/lvl (D) | Gives subject +4 armor bonus. |
Magic Aura Illusion | V, S, F std | touch | none; see text | no | 1 day/lvl | Alters object’s magic aura. |
Magic Missile Evocation | V, S std | medium | none | yes | instantaneous | 1d4+1 damage; +1 missile per two levels above 1st (max 5). |
Magic Weapon Transmutation | V, S, DF std | touch | Will neg (harmless, object) | yes (harmless, object) | 1 min/lvl | Weapon gains +1 bonus. |
Mount Conjuration | V, S, M 1 round | close | none | no | 2 hrs/lvl | Summons riding horse for 2 hours/level. |
Obscuring Mist Conjuration | V, S std | 20 ft. | none | no | 1 min/lvl | Fog surrounds you. |
Protection From Chaos Abjuration | V, S, M/DF std | touch | Will neg (harmless) | no; see text | 1 min/lvl (D) | +2 to AC and saves, plus additional protection against selected alignment. |
Protection From Evil Abjuration | V, S, M/DF std | touch | Will neg (harmless) | no; see text | 1 min/lvl (D) | +2 to AC and saves, plus additional protection against selected alignment. |
Protection From Good Abjuration | V, S, M/DF std | touch | Will neg (harmless) | no; see text | 1 min/lvl (D) | +2 to AC and saves, plus additional protection against selected alignments. |
Protection From Law Abjuration | V, S, M/DF std | touch | Will neg (harmless) | no; see text | 1 min/lvl (D) | +2 to AC and saves, plus additional protection against selected alignments. |
Ray Of Enfeeblement Necromancy | V, S std | close | Fort half | yes | 1 rnd/lvl | Ray causes 1d6 Str penalty + 1 per 2 levels. |
Reduce Person Transmutation | V, S, M 1 round | close | Fort neg | yes | 1 min/lvl (D) | Humanoid creature halves in size. |
Shield Abjuration | V, S std | personal | 1 min/lvl | Invisible disc gives +4 to AC, blocks magic missiles. | ||
Shocking Grasp Evocation | V, S std | touch | none | yes | instantaneous | Touch delivers 1d6/level electricity damage (max 5d6). |
Silent Image Illusion | V, S, F std | long | Will disbelief (if interacted with) | no | concentration | Creates minor illusion of your design. |
Sleep Enchantment | V, S, M 1 round | medium | Will neg | yes | 1 min/lvl | Puts 4 HD of creatures into magical slumber. |
Summon Monster I Conjuration | V, S, F/DF 1 round | close | none | no | 1 rnd/lvl | (Evil creatures only.) Summons extraplanar creature to fight for you. |
True Strike Divination | V, F std | personal | see text | +20 on your next attack roll. | ||
Unseen Servant Conjuration | V, S, M std | close | none | no | 1 hour/lvl | Invisible force obeys your commands. |
Ventriloquism Illusion | V, F std | close | Will disbelief (if interacted with) | no | 1 min/lvl | Throws voice for 1 min./level. |
Alter Winds Transmutation | V, S 1 minute | touch | Will neg | yes | 1 hour/lvl | Increase/decrease strength of natural winds. |
Ant Haul Transmutation | V, S, M/DF std | touch | Fort neg (harmless) | yes (harmless) | 2 hrs/lvl | Triples carrying capacity of a creature. |
Break Transmutation | V, S, M std | close | Fort neg (object) | yes (object) | instantaneous | Gives an object the broken condition. |
Crafter's Curse Transmutation | V, S, M std | close | Will neg | yes | 1 day/lvl (D) | Subject takes –5 on Craft skill checks. |
Crafter's Fortune Transmutation | V, S, F std | close | Will neg (harmless) | yes (harmless) | 1 day/lvl or until discharged (D) | Subject gains +5 on next Craft check. |
Dancing Lantern Transmutation | V, S, F std | touch | none | no | 1 hour/lvl (D) | Animates a lantern that follows you. |
Expeditious Excavation Transmutation | V, S, M std | close | see text | no | instantaneous | Moves 5-ft. cubes of earth. |
Flare Burst Evocation | V std | close | Fort neg | yes | instantaneous | As flare, but on all creatures within 10 ft. |
Gravity Bow Transmutation | V, S std | personal | 1 min/lvl (D) | Arrows do damage as though one size category bigger. | ||
Hydraulic Push Evocation | V, S std | close | none | yes | instantaneous | Wave of water bull rushes an enemy. |
Memory Lapse Enchantment | V, S std | close | Will neg | yes | instantaneous | Subject forgets events back to last turn. |
Sculpt Corpse Necromancy | V, S, M std | touch | Will part; see text | no | instantaneous | Makes corpse look like another creature. |
Stone Fist Transmutation | V, S, M std | personal | 1 min/lvl (D) | Your unarmed strikes are lethal. | ||
Stumble Gap Conjuration | V, S, F std | close | Ref part | no | 1 rnd + 1 round/lvl | Small hole trips creatures. |
Touch of Gracelessness Transmutation | V, S std | touch | Fort part | yes | 1 rnd/lvl | Subject loses 1d6 + 1 Dex/two levels and is prone to falling down. |
Touch of the Sea Transmutation | V, S, M std | touch | Fort neg (harmless) | yes (harmless) | 1 min/lvl | Swim speed becomes 30 ft. |
Vanish Illusion | V, S std | touch | Will neg (harmless) | yes (harmless) | 1 rnd/lvl (up to 5 rounds) (D) | As invisibility for 1 round/level (5 max). |
Anticipate Peril Divination | V, S std | touch | Will neg | yes | 1 min/lvl or until activated | Target gains a bonus on one initiative check. |
Bungle Enchantment | V, S std | close | Will neg | yes | concentration + 2 rnds or until triggered | Target takes a –20 penalty on its next attack roll or check. |
Corrosive Touch Conjuration | V, S std | touch | none | yes | instantaneous | Touch attack deals 1d4 acid/level. |
Decompose Corpse Necromancy | V, S, M std | touch | Fort neg (object) | yes (object) | instantaneous or 1 min; see text | Turn a corpse into a clean skeleton. |
Delusional Pride Enchantment | V, S std | close | Will neg | yes | 1 min | Target is penalized on attacks and checks but gains bonus against charms and compulsions. |
Ear-Piercing Scream Evocation | V, S std | close | Fort part (see text) | yes | instantaneous; see text | Deal sonic damage and daze target. |
Forced Quiet Transmutation | S std | medium | Will neg | yes | 1 rnd/lvl | Target cannot make loud noises. |
Icicle Dagger Conjuration | V, S std | 0 ft. | none | no | 1 min/lvl | Masterwork ice dagger deals +1 cold damage. |
Interrogation Necromancy | V, S 1 round | touch | Fort neg | yes | 1 min/lvl | Target answers questions or suffers pain. |
Ki Arrow Conjuration | S std | touch | Fort (object) | yes (object) | instantaneous | Arrow deals damage as your unarmed strike. |
Polypurpose Panacea Transmutation | S std | personal | see below | Gain a relaxing or entertaining effect. | ||
Ray of Sickening Necromancy | V, S, M std | close | Fort part; see text | yes | 1 min/lvl | Ray makes the subject sickened. |
Restore Corpse Necromancy | V, S std | touch | none | no | instantaneous | Skeletal corpse grows flesh. |
Shadow Weapon Illusion | V, S std | 0 ft. | Will disbelief (if interacted with) | yes | 1 min/lvl | Create a quasi-real masterwork weapon. |
Snapdragon Fireworks Transmutation | S, V, M std | long | Ref neg | yes | 1 rnd/lvl | Create 1 dragon firework/level. |
Summon Minor Monster Conjuration | V, S, F/DF 1 round | close | none | no | 1 rnd/lvl (D) | Summon 1d3 Tiny animals. |
Unprepared Combatant Enchantment | V, S std | close | Will neg | yes | 1 min/lvl | Target takes –4 on initiative and Reflex saves. |
Vocal Alteration Transmutation | V, S std | close | Fort neg | yes | 1 min/lvl | Disguise target's voice. |
Youthful Appearance Transmutation | V, S std | touch | 1 hour/lvl | Target appears younger. | ||
Abundant Ammunition Conjuration | V, S, M/DF std | none | no | 1 min/lvl | Replaces nonmagical ammunition every round. | |
Adjuring Step Abjuration | V, S, M std | personal | 1 rnd/lvl or until discharged | You can move slowly and safely and still cast spells, until you move quickly, make an attack, or cast a harmful spell. | ||
Air Bubble Conjuration | S, M/DF std | touch | Will neg (harmless) | yes (harmless) | 1 min/lvl | Creates a small pocket of air around your head or an object. |
Damp Powder Transmutation | V, S, M/DF std | close | Will neg (object) | yes (object) | instantaneous | Ruins ammunition loaded in the targeted firearm. |
Fabricate Bullets Transmutation | V, S, M 1 round | touch | none | no | instantaneous | Converts 1 pound of metal into ammunition. |
Illusion of Calm Illusion | V, S std | personal | Will disbelieve (on hit; see below) | no | 1 min/lvl | You appear to be standing still, even when you take some actions. |
Jury-Rig Transmutation | V, S, M std | touch | Will neg (harmless, object) | yes (harmless, object) | 1 rnd/lvl | Removes the broken condition from the targeted object. |
Liberating Command Transmutation | V 1 immediate action | close | Will neg (harmless) | yes (harmless) | instantaneous | Target makes an Escape Artist check as an immediate action and gains a bonus on it. |
Lock Gaze Enchantment | V, S std | close | Will neg | yes | 1 rnd/lvl | Compels the target to look only at you for the duration of the spell. |
Longshot Transmutation | V, S, M/DF std | personal | 1 min/lvl | Grants a +10 foot bonus to the range increment for any ranged weapon fired. | ||
Mirror Strike Transmutation | V, S, M std | personal | see text | You may strike multiple opponents with a single attack. | ||
Moment of Greatness Enchantment | V, S, M/DF std | 50 ft. | none | yes (harmless) | 1 min/lvl or until discharged | Doubles a morale bonus. |
Negative Reaction Illusion | S std | close | Will neg | yes | 1 rnd/lvl | Targeted creature may not positively influence anyone. |
Peacebond Abjuration | S std | close | Will neg (object) | yes (object) | 1 min/lvl | Locks a weapon in place on the target's body. |
Reinforce Armaments Transmutation | V, S, M/DF std | touch | Will neg (harmless, object) | yes (harmless, object) | 10 mins/lvl | Temporarily mitigates the fragile quality in targeted weapon or armor. |
See Alignment Divination | V, S, M std | personal | 1/rnd / lvl | Pick an alignment; in your sight, creatures and items with that alignment emit a ghostly radiance. | ||
Shock Shield Abjuration | V, S std | personal | 1 mins/lvl (D) | A shield of force protects you until you dismiss it in an explosion of electricity. | ||
Unerring Weapon Transmutation | V, S std | close | Will neg (harmless, object) | yes (harmless, object) | 1 rnd/lvl | Grants a +2 bonus, +1 per four caster levels, on attack rolls to confirm a critical hit. |
Weaken Powder Transmutation | V, S, M/DF std | close | Will neg (object) | yes (object) | instantaneous | Targeted firearm's ammunition halves the firearm's range and imposes a –2 penalty on damage rolls. |